![3d printing - Why do colours display differently in texture and solid view? (3D scan) - Blender Stack Exchange 3d printing - Why do colours display differently in texture and solid view? (3D scan) - Blender Stack Exchange](https://i.stack.imgur.com/QjZsr.png)
3d printing - Why do colours display differently in texture and solid view? (3D scan) - Blender Stack Exchange
![Thinking of making 3d scanning script for blender - Beginning Blender Code and Development - Blender Artists Community Thinking of making 3d scanning script for blender - Beginning Blender Code and Development - Blender Artists Community](https://blenderartists.org/uploads/default/original/3X/0/9/09a9fd1b7d1cae556ecc50f6def865ba675c95b3.jpg)
Thinking of making 3d scanning script for blender - Beginning Blender Code and Development - Blender Artists Community
![3D Scan I'm trying to clean up. I'm crossposting from r/3dscan for advice on improving the scan but I'm still pretty new to blender, is the sculpting tool the best way to 3D Scan I'm trying to clean up. I'm crossposting from r/3dscan for advice on improving the scan but I'm still pretty new to blender, is the sculpting tool the best way to](https://i.redd.it/va5o8akd0fq41.png)
3D Scan I'm trying to clean up. I'm crossposting from r/3dscan for advice on improving the scan but I'm still pretty new to blender, is the sculpting tool the best way to
This is a very detailed 3D scan, and the topology consists of many tiny triangles. This is not convenient if we want to UV unwrap the mesh, or rig it for...
![3d printing - Why do colours display differently in texture and solid view? (3D scan) - Blender Stack Exchange 3d printing - Why do colours display differently in texture and solid view? (3D scan) - Blender Stack Exchange](https://i.stack.imgur.com/V9Nhn.png)
3d printing - Why do colours display differently in texture and solid view? (3D scan) - Blender Stack Exchange
![So I have this 3D scan which I want to build upon (adding models, fixing the scan etc) But the topology is terrible. Do I have to fix it by remeshing? : So I have this 3D scan which I want to build upon (adding models, fixing the scan etc) But the topology is terrible. Do I have to fix it by remeshing? :](https://preview.redd.it/so-i-have-this-3d-scan-which-i-want-to-build-upon-adding-v0-zh23huuewmlb1.jpg?width=640&crop=smart&auto=webp&s=1032c72a3ae1635c6515e2da3c0a44c17cbdaa0f)
So I have this 3D scan which I want to build upon (adding models, fixing the scan etc) But the topology is terrible. Do I have to fix it by remeshing? :
![So I have this 3D scan which I want to build upon (adding models, fixing the scan etc) But the topology is terrible. Do I have to fix it by remeshing? : So I have this 3D scan which I want to build upon (adding models, fixing the scan etc) But the topology is terrible. Do I have to fix it by remeshing? :](https://i.redd.it/so-i-have-this-3d-scan-which-i-want-to-build-upon-adding-v0-ke2hluuewmlb1.jpg?width=3456&format=pjpg&auto=webp&s=e50abb61abc86ce684a1117f1079a6b0068aaf04)
So I have this 3D scan which I want to build upon (adding models, fixing the scan etc) But the topology is terrible. Do I have to fix it by remeshing? :
![3d printing - 3D scan gives a flat mesh, how do I create a solid from this? - Blender Stack Exchange 3d printing - 3D scan gives a flat mesh, how do I create a solid from this? - Blender Stack Exchange](https://i.stack.imgur.com/Ai8Zr.png)